Overview

From Dream to Destination: Creating the Ideal Trip Planner

Users arrive at the Travel + Leisure Go website fashionably late in their travel journey, leading to missed engagement and threatening our competitiveness against rivals who offer more seamless experiences.

Here’s what I did:

Requirements gathering

User research

Concept designs

Prototyping

High fidelity designs

Usability Testing

Stakeholder presentations

Case study contents:
DiscoveryDesign solution →  How we got there →  What I learned

Discovery

Research Highlights

Through a combination of user surveys and interviews, we learned that potential customers faced a daunting challenge: an overwhelming maze of options without a clear path to making them a reality. Common challenges emerged, like staying on budget, group planning, and the complexities of travel logistics. All this led to something terrible: analysis paralysis.

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Getting the best value for my money

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Not knowing the total price

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Where to go, places can I actually afford?

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Finding kid or dog-friendly options

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I don't like collecting money from everyone

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Getting everyone on the same page 

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It’s time consuming

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Everything takes a lot of research.

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Purchases spread on too many websites

Discovery

Business Goals and User Objectives:

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Get users to visit the site earlier

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Minimize user overwhelm and save time.

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Make it easy for users to manage travel expenses and stay on budget.

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Minimize friction for group trip planning and getting consensus among fellow travelers.

Design Solution

Meet the Trip Planner

Armed with research, a laptop, and a hefty amount of caffeine, I set out to create our travel planner. My goal was to empower travelers to explore destinations and customize itineraries while reducing feeling overwhelmed by too many options.

This design includes:

  • Travel questionnaire - Getting to know our user’s preferences
  • Loading screen - A brief intermission before the main event
  • Trip planner results - 3 suggestions based on your preferences, with all the logistics planned and priced out.
  • Share screen -Share your plan to get group consensus
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How we got there

Your Adventure, Curated.

Guided by the users' travel journeys, I curated questions that steer users through the trip planning process. This approach ensures a personalized and intuitive experience, an essential aspect of our travel planner.

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How we got there

Refining the Questionnaire

When designing the travel planner questionnaire, I focused on making it effortless and enjoyable for users. During the testing phase, we got critical feedback that shaped my next iteration.

When designing the travel planner questionnaire, I focused on making it effortless and enjoyable for users. During the testing phase, we got critical feedback that shaped my next iteration.

Users enjoy bringing their furry friends on their adventures. This discovery inspired us to add pets to our “Who is going with you?” section.

Users crave flexibility in their travel planning. They nixed the traditional date picker we had initially been relying on. I pivoted to this “Mad libs” style interface, where users can fill in details like “anytime in June” or “next weekend.”

Users want to incorporate big life events into their travel seamlessly, so we introduced birthday and anniversary celebration features to our trip planner. This addition directly responded to their desire for more personalized trip planning. We have also created an ‘Other’ category for unique ideas.

How we got there

Adding a touch of delight

Adding a fun loader isn't just about passing time—it's about making waiting moments enjoyable. By injecting creativity and personality into these brief pauses, we turn them into delightful experiences that leave an impression.

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How we got there

Then it all came crashing down, literally.

Well, not quite. 

But, we learned that buying multiple items simultaneously could crash our system. This issue was supposed to be fixed in a prior sprint but was deemed out of scope due to its complexity. Just like that, our dreams of a travel shopping cart were dashed.

Technical glitches like this happen all the time in digital product development, and design needs to be able to pivot instantly.

Despite this setback, we did not give up. Our team worked together and used our expertise to find a seamless solution by calling the APIs individually and orchestrating a simulated package checkout. It would look seamless on the front end but happens one at a time on the back end.

With the shopping cart debacle behind us, we set our sights on refining the results page.

We made sure to give users options for destinations with similar pricing. Users can explore destinations through engaging videos, giving them a better feel for the location.

During testing, we learned that users appreciate options but want guidance when making decisions. This led us to introduce features like "best value" and "upgrade," helping users confidently compare and select options.

Food is a central part of the travel experience. Some travelers are passionate foodies eager to discover new restaurants, while others prefer the budget-friendly option of having groceries delivered to their rooms. While grocery delivery isn't part of our MVP, we tested it for future inclusion.

What I learned

Life Lessons

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Users love dreaming up endless travel ideas but need help turning them into reality.

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Planning and keeping track of trip details can be a real mess for users—think juggling itineraries, budgets, and who knows what else!

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We learned of big technical limitations late in the game. Looking back, I would have asked to be kept updated on the progress of initiatives that our work depends on, as things are constantly in flux.